Continuing on fixing loose ends, thanks to all providing feedback! If there is not going to be any more urgent fixes to be done, I’ll spend some time stabilizing the project now. There’s code to be cleaned up and there’s documentation to be written.
- Fixed: When initializing skinning layers on the DQ-weight-blended skin cluster, DQ weights will now be correctly loaded into initial layer.
- Fixed: another update for closest point matching in mirror or transfer, some glitches were still occurring since the introduction of UV transfer mode;
- Fixed: mirror direction ended up being inverse when using “seam width = 0”