So, ngSkinTools now has OSX hardware to be built on! Big thanks to all that contributed - including those that did before the campaign was announced.
I’m proceeding to setting up the build - give me another couple of days. For now the plan is to ship Maya 2015 and 2016 binaries first, as quick probe showed it could be a non-trivial challenge to build a 2014 binary on El Capitan. We’ll see.