Took much longer than expected, but finally releasing update for Maya 2018. There’s been a lot of refactoring in build system (again), so I almost expect that something broke for someone out there. In case you have serious issues (like, plugin not starting at all), reinstall the previous release and let me know - I’ll try to get it fixed asap (as always).
Note: only 2017 and 2018 Maya is supported on OSX with this release. Did not want to delay the release any further - will hopefully push support for older versions with next iteration.
There’s also some small fixes in functionality:
- Fixed: mesh should redraw properly after mirror undo/redo;
- Mirroring should now properly respect vertex selection.
Compatibility: Maya 2014 Maya 2015 Maya 2016 Maya 2016.5 Maya 2017 Maya 2018