ngSkinTools 2.0.23

Released on March 10, 2021
Compatibility: Maya 2018 Maya 2019 Maya 2020

Release Notes

  • Fixed: crashes on older CPUs on Windows that do not support AVX2;
  • Fixed: crashes on Linux when using installer.sh (build system packaged wrong files!);
  • Added: adjustable brush size: don’t reset to zero when changing brush size in the viewport;
  • Added: randomize influence colors in paint/display settings;
  • Added: layers on/off “eye” button in layers tree UI;
  • Fixed: ngSkinTools will not modify skinCluster’s normalizeWeights value anymore; for performance boost, you still can disable skinCluster’s normalization by setting normalizeWeights=None. In “normalizeWeights:interactive” skinCluster mode, Maya will no longer complain that “The weight total would have exceeded 1.0”. ngSkinTools will try extra hard to normalize each vertex to a perfect 1.0;
  • Fixed: UI is not displayed correctly on high DPI displays when UI scaling is enabled in Maya.

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