ngSkinTools

Releases

ngSkinTools 2.0.2

  • Tue, Mar 24, 2020

Bug fixes:

  • Fixed: when paint is started in “isolate selected” mode, paint surface is not shown;
  • Fixed: paint tab / display settings: display values not consistent with viewport between closing/opening viewport;
  • Fixed: after toggling to original mesh, animation is not updating for that mesh while paint tool is active;
  • Fixed: painting appears to be stuck if painting with 1.0 brush over 1.0 painted area - only brushes that update weights refresh brush cursor.

Not fixed:

  • Stylus pressure handling is not working properly: probably a Maya 2020 bug; filed a bug to Autodesk to investigate;

Minor life quality improvements:

  • Paint tab, “Show original mesh” button will appear to be pressed down when original mesh is visible;

Compatibility: Maya 2018 Maya 2019 Maya 2020

ngSkinTools 2.0.1

  • Mon, Mar 16, 2020
  • Fixed: hard crash if mesh is deleted during paint operation (del or ctl+x)
  • Fixed: select current joint on screen: incorrect joint location drawn when joints are moved
  • Fixed: some links in Help menu do not point to correct location
  • Added “Help | Check for Updates”, so you can be notified when update is available;

Compatibility: Maya 2018 Maya 2019 Maya 2020