ngSkinTools 2.0.22
Sat, Feb 6, 2021
- Added: convenience tool for adding influences to existing skin cluster. Select influences, target mesh and select “Tools | Add Influence”;
- Fixed: weights will now display properly when viewport option “use default material” is turned on;
- Added: (v1 feature) Limit max influences per vertex before writing to skin cluster;
- Added: (v1 feature) Prune small weights before writing to skin cluster.
Compatibility: Maya 2018 Maya 2019 Maya 2020