In order to share floating licenses between multiple workstations, a license server needs to be up and running, and reachable for all machines in the network.
Download latest release from releases. The download contains directories for Windows, Linux and macOS.
Extract the contents of the folder of the relevant OS to a permanent location of your machine that will run the server, e.g.:
C:\Users\yourself\apps\ngskintools-license-server. The contents of the new folder should similar to:
nglicensemanager- the executable to run
config.ini- base configuration for the server
licenses- empty folder for future license files
Launch the server; you should see output similar to:
2021/02/07 18:33:20 ***************************************** 2021/02/07 18:33:20 * ngLicenseManager v1.0.18 * 2021/02/07 18:33:20 ***************************************** 2021/02/07 18:33:20 Looking for config file: C:\Users\yourself\apps\ngskintools-license-server\config.ini 2021/02/07 18:33:20 Loading configuration from : C:\Users\yourself\apps\ngskintools-license-server\config.ini 2021/02/07 18:33:20 No licenses loaded. 2021/02/07 18:33:20 Starting server on port 8050 2021/02/07 18:33:20 Open browser at http://localhost:8050
If you see no errors, you can open a browser at http://localhost:8050 and you should see something like this:
This confirms that the server is working and ready for next step, setting up licenses to serve.
Setting up licenses
When you purchased floating licenses, you received a license key. License server has a utility to exchange the key for a license file. Click on “Add new license” and in the next screen, enter your license key.
By clicking “continue” you’ll receive a link similar to this:
Following the link you’ll be taken to online wizard where you will download your license file. Place it into the empty “licenses” folder that was pre-created alongside the server binary.
After restarting the server, you should now be able to see that server picked up the license file and is preparing to serve it. There is an intentional short delay between server restart and licenses being ready for checkout.
Additional server configuration
Open “config.ini” and you’ll find a few options that you can edit, e.g. server port, license files location configuration. Configuration file contains self-explanatory examples of possible configuration options:
[server] # server port where console is available and where clients will be connecting to port = 8050 [licenses] # Provide search paths for licenses. Partial paths will be resolved # from this configuration file folder. Wildcard patterns are allowed. # # Sample entries: # all json files in this folder: # *.json # subfolder # licenses/*.json # all ngskintools*.json files in a specific folder: # /path/to/ngskintools*.json # c:\path\to\ngskintools*.json # one specific license file: # ngskintools-c14dc3d2.json.json # ...or # /path/to/ngskintools-c14dc3d2.json.json licenses/*.json *-license.json
Configuring client workstations
Once the server is serving licenses, you can configure plugin itself. This can be done either via plugin UI, or setting an environment variable in Maya.
Help | Register from ngSkinTools2 menu, select “License server” method and enter server address in the network and it’s port.
In order to automate configuration for many workstations, it might be more convenient to set server location via environment variables. If ngSkinTools detects an environment variable
NGSKINTOOLS2_LICENSE_CONFIG, it will attempt to load configuration from there. Example setup:
$ NGSKINTOOLS2_LICENSE_CONFIG="license-server-url=192.168.1.111:8050" $ maya